Comments

  • Yo Reg.

    So, my favorite of the four concepts is probably the last one. I feel like it has a little bit more specificity and is generally tighter than the other concepts. I think you could make something very interesting and arresting that would take advantage of the physicality of fabrication and installation. There’s something really cool about taking something super small and making it visible and physical for your viewer. Also, I feel like this is closer to stuff that you’ve done in the past, so there’s a nice kind of continuity to it.

    With the performance feedback loop, I think you’ll lose some of the concept because the 3D printing isn’t in real time like all of the other pieces of it. I also think the way you’d use the data is potentially less meaningful than the microbes concept.

    The monolith could be interesting from an interaction standpoint, but honestly given time and how much of a pain in the ass it is to place one public site-specific work, I think doing even several of these with the pcomp and the size is going to be a lot of work. Also, I think it would be heavily reliant on how this symbolically communicates to passerbys, which would involve a couple rounds of user testing in order to get it right.

    The pavilion idea could be interesting, (I want to walk in it!) but I think conceptually still not as strong. It’s sort of just building something cool and architectural rather than a clean concept idea.

  • Hey Regina,

    Nice slides. I like the monolith idea and the last one. Conceptually, the last one definitely strikes me as something you really go forward with and also benefit from. Ive also heard your thesis crit pitch, so it stands out to me. I would be interested to know what kind of everyday objects you would use.

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